Sony Venice 2 Live VP Studio — Radiance Field & Volumetric 3DGS R&D
Category: Spatial Capture
Technologies & Pipeline: Metahuman, GaussianSplatting, VFX, GenerativeAI, DepthMap
Overview & Technical Breakdown
Explore the implementation of Gaussian Splatting within UE 5.3 and new VFX workflow in SENTIENT BY ELYSIAN and BTS | Behind the Stage laboratory. Using Luma AI's new Interactive Scenes and updated UE plugin supporting Splats. The Depth Map is AI-generated and the splat is composited with the motion-captured #Metahuman character. #GaussianSplatting #VFX #AI #GenerativeAI #DepthMap #UE5 #UE #UnrealEngine #photoshop #Photogrammetry #LumaAI #Composition #3D #AIanimation #Animation #CG #Dubai #MotionCapture #ImageProcessing #CG
Engineering Challenge
Synthesizing and calibrating multi-view spatial datasets with high fidelity.
Production Result
Production-grade asset synthesis with verified real-time performance.






















































































































